More polished and fun version (0.5.0) available!
Hi folks!
A new version of the demo's up. There are few very important updates in the new build.
- Reduced flickering of drop shadows
- Tweaked collision detection
- Added a "Camera Window" around Tobimaru to reduce movement of camera
- Updated some tiles
- Simplified dialogs
- Amped up visual effects
It actually took me an entire week to reduce flickering of drop shadows. It made me feel like an incompetent bastard. I thought it would only take an hour to fix the damn thing, but I quickly realised that it was caused by a bit of code in the script that did all the physics calculations and collision detections which was easily the most complicated one in the entire project. I had to spend few days on just re-learning how it all worked, and then few more days on coming up with a solution and actually doing it. Glad it's all fixed though.
I've also done quite a bit of "small jobs" that were bugging me for a while like reducing the frequency of camera jumping around to follow Tobimaru.
This build is easily the most stable, and enjoyable version of the game. If you download it and play it, let me know what you think!
Cheers,
Shingo
Mushin Games
Files
Get The Legend of Tobimaru
The Legend of Tobimaru
A 2D action platformer with challenging combat puzzles
Status | In development |
Author | Mushin Games |
Genre | Platformer, Adventure, Fighting |
Tags | 16-bit, 2D, Metroidvania, Ninja, Pixel Art, Retro, Singleplayer |
Languages | English |
More posts
- Steam Page Is Live!Aug 16, 2019
- Mushin Games Showcases Tobimaru at Auckland Armageddon 2018Oct 22, 2018
- Tobimaru is on Kickstarter NOW!Oct 16, 2018
- Tobimaru's Kickstarter Launches Oct. 16th!Oct 02, 2018
- Destructible rocks with new effectJul 30, 2018
- New demo build packed with new stuff has been uploadedJul 22, 2018
- New Feature: Currency & MerchantsJul 18, 2018
- Input Queue for Combo MovesJul 15, 2018
- Attack Animations and Visual Effects - ReworkedJul 12, 2018
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